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Mass Effect 2

Mass Effect 2

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From: Electronic Arts
Category: Video Games

List Price: $59.99
Buy Used: $34.00
as of 3/19/2010 18:50 CDT details
You Save: $25.99 (43%)

In Stock


New (36) Used (36) from $34.00

Seller: Bluewolf
Rating: 4.5 out of 5 stars 190 reviews
Sales Rank: 37

Platform: Xbox 360
Genre: role_playing_games
ESRB: Mature
Media: Video Game
Edition: Standard
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 17 - 20 years
Operating System: Xbox 360
Shipping Weight (lbs): 0.4
Dimensions (in): 7.6 x 5.4 x 0.6
Legal Disclaimer: We do not in any way represent that any part we sell is legal to possess in your jurisdiction. Check with you local authorities to ensure it is legal for you to possess before buying!

MPN: 014633159820
Model: 15982
UPC: 014633159820
EAN: 0014633159820
ASIN: B001TORSII

Publication Date: December 31, 2009
Availability: Usually ships in 1-2 business days

Features:
  • Improved NPC conversation system where Commander Shepard can take matters into your own hands ¿ interrupting or using force to get the answer required.
  • The second act of BioWare's epic sci-fi RPG trilogy continues the story of Commander Shepard and humanity's first steps onto the galactic stage.
  • Integration with the original Mass Effect game allows players to import saved files and contiue play with those files in Mass Effect 2.
  • Choose from 19 different weapons, including devastating heavy weapons that can end a battle in seconds.
  • New location based damage system allows for targeting of key weak points, blasting off limbs, igniting enemies, or cripple and disable enemy troops.

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Editorial Reviews:

Product Description
Mass Effect 2 X360

Amazon.com Product Description
Mass Effect 2 is the sequel to BioWare's hit space-based role-playing game (RPG), Mass Effect. A single player adventure, Mass Effect 2 allows players to continue the adventures of the fully customizable series hero Commander Shepard, as you take on a whole new adventure and a new cast of supporting characters. Additional new features include the ability to import game save files from the original Mass Effect game to continue the adventure in an unbroken fashion, a new damage system, a new, more flexible dialogue game mechanic and more.

Mass Effect 2 game logo
Commander Shepard ambushing a mech in Mass Effect 2
The return of Commander Shepard.
View larger.
New characters from Mass Effect 2
A new cast of characters.
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The Turian Garrus Vakarian from Mass Effect 2
Along with familiar faces from the past.
View larger.
Mass Effect 2's new damage system illustrated as an enemy continues to pursue Shepard even with its legs are blown off
New damage and dialogue systems.
View larger.
Story
Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced. To even attempt this perilous mission, Shepard must assemble the galaxy’s most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong.

Gameplay
An space-based action RPG like its predecessor, gameplay in Mass Effect 2 revolves around the player's particular version of Commander Shepard and continuing development of this character as the game proceeds. As the game opens a variety of character classes are made available to the player, with talents, both exclusive and general, associated with each. With experience these talents are leveled up, resulting in the unlocking of related abilities and/or entirely new talents. The player has the ability to customize their Commander Shepard in a number of ways including physical appearance, gender, and certain aspects of their personal history, with the rub being that these choices can influence things like available missions, dialogue choices with non-player characters (NPCs), and character background.

Accompanying this main character are a number of preset supporting characters that the player can direct and develop relationships with, which again, will alter the outcome of the story. All the characters from the original game make an appearance in Mass Effect 2, but the immediate characters surrounding Commander Shepard are new. Additional new features that players can expect to experience include new alien races, a more realistic damage system, a new heavy weapons system allowing for maximum damage, a regenerative health system, a dramatic increase in the number of character animations available to Shepard, and updates to the dialogue mechanic used when conversing with NPCs.

Integration with the Original Mass Effect
Mass Effect 2 allows players of the original Mass Effect game to import save games to continue the story of their own Commander Shepard. In doing this, the decisions that were made in the first game will affect the events of the second game. In addition, characters from the first game will return as long as they were not killed off by the player in the first game. On the other hand, new players coming to the series for the first time in Mass Effect 2 will start a brand-new character, discover the events of the previous games a they progress and embark on a thrilling stand-alone adventure that does not require the previous game for play.

Key Features

  • Futuristic Weapons - Choose from 19 different weapons, including devastating heavy weapons that can end a battle in seconds.
  • Elite Specialists - Recruit up to a dozen of the galaxy's most dangerous operatives to help you in your mission. Train and equip your team to survive insurmountable odds.
  • Explore the Galaxy - Scan planets to uncover unique secret missions in the Mass Effect universe.
  • Integration with Original Mass Effect - Players of the first Mass Effect can import save games to continue the story of their own Commander Shepard. New players will find a thrilling stand-alone adventure awaits them, a polished and action packed journey that surpasses the first game in nearly every possible way.
  • Intense Third-Person Combat - Increased intensity with precision shooter controls to let you control the action and overcome insurmountable odds.
  • New Damage System - New location based damage system allows for targeting of key weak points, blasting off limbs, igniting enemies, or cripple and disable enemy troops.
  • Character Customization - Choose a player class, customize your appearance, and tailor your own abilities and strengths. As you progress, so do Shepard’s abilities.
  • Improved Dialogue Mechanic - Improved NPC conversation system where Commander Shepard can take matters into your own hands – interrupting or using force to get the answer required.



Customer Reviews:
Showing reviews 1-5 of 190
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5 out of 5 stars More Epic Than a Movie!   March 18, 2010
rumseykc
0 out of 1 found this review helpful

I first played Mass Effect 1 back in 07 when it first came out, and it was an instant must play to me. I anticipated the arrival of this game for over 2 years, and finally a 2 months ago the wait was over. This game did not disappoint in the slightest. The awesomeness that is ME2 cannot be overstated. This is the THE action sci fi game, and none can match it. If you hated the first one then please give this a try. Virtually all annoyances about the first have been eliminated. It's almost like a different game comparing to the first.

5 out of 5! Pure awesome!



5 out of 5 stars Fantastic   March 17, 2010
R. Trevino (Tx)
I only recently played Mass Effect and was looking forward to playing this game as well. I'm pretty new to the western RPG games, having played only Fallout 3 and Mass Effect 1 before this game. I enjoyed both ME1 and Fallout 3, so I had high expectations for this game.

The Mass Effect games are much more story driven than Fallout 3, which has a lot more exploration not relating to the main quest or side quests. Mass Effect 2 takes it to a much higher level than the original. From the get go you are submerged into the world of Mass Effect 2, but you are never given the same amount of liberty as in Fallout 3. You can't shoot NPCs like in Fallout 3, but your actions (paragon or renegade) influence the game much more than the karma system in Fallout 3. As you gain points in either or both, you are given more options as to how you can respond to certain situations, increasing your good/bad side's impact on the game. In Fallout 3, shooting people or doing evil things such as capturing slaves would give you bad karma, but then you could easily regain good karma simply by giving water to a lonely nomad. Not to say that Fallout's system was bad, but I enjoy Bioware's system more.

I don't want this to be Mass Effect vs Fallout, so I'll go on to the differences between Mass Effect 1 and 2. As I mentioned, I only recently passed Mass Effect - about 1 week before getting part 2. I just passed ME2, so I feel I'm well qualified to compare the games. I have to say that I greatly prefer Mass Effect 2. The story is much more compelling, but much shorter when it comes to the main missions. Recruiting characters is done very well and adds a lot to the game, but it is disappointing that the main story isn't as fully developed. The combined character missions will take up a vast majority of the game. This leads to stagnant conversations with your crew, only completing a mission in the main story will allow for new dialog. There are a few small exceptions when you recruit new characters or complete loyalty missions, but it is still very noticeable.

There are no vehicle missions (yet) on ME2. Though the Mako was a cool looking vehicle, I was not a big fan of driving around on barren worlds that were difficult to traverse and extremely similar. I am glad that Bioware decided to scrap those missions. You can still land on some planets to complete some assignments in the game, some of them are very short, but at least they are all unique. Scanning planets can be a real bore, but at least the resources are used in a good way. Hopefully in Mass Effect 3 they can limit scanning, make it faster, or just replace it with something more rewarding and enjoyable.

The inventory/item system is better for me in this game. The first game had an exaggerated amount of weapons and armor. You were limited to 150 items and it was impossible to compare items against currently equipped items on any team members, making purchases a guessing game. I would keep excess items so that I could compare them to my teams' items back on the ship causing my inventory to reach maximum capacity which forced me to discard items. Once I figured out how to manage items, I was able to max out my cash in the game making it easy to acquire any item I needed. Scrolling through items was also a nightmare, so I actually don't mind not having hundreds of items to compare.

I was skeptical about the battle system at first, being very comfortable with the flexibility of ME1 - with the right setup, you could greatly reduce or completely eliminate over heating your guns. The new ammo system has made me more cautious about firing my weapons. It's more difficult, but not impossible to manage. The game is definitely much more action oriented than part 1, but it's still much different than games like Call of Duty, Halo, and Gears of War. I quickly became very comfortable with this aspect of the game.

The game looks much better and runs very smooth compared to the first. Certainly the game is not perfect, there are some annoying glitches like getting stuck, but overall it is a great product from Bioware. Immediately after completing the game, I began a second play through on the Insanity setting. That in itself speaks volumes about the addictiveness of the game as a whole. Overall, this quickly became one of my favorite games. Although it is not necessary to play ME1 to enjoy ME2, I would highly recommend passing part 1 before playing this new installment.



4 out of 5 stars Good, but not all it's hyped to be   March 17, 2010
Derek Rubin (Wellington, West Palm Beach, FL)
1 out of 1 found this review helpful

Now, I'd like to start off by saying that if you enjoyed the first game, you will likely enjoy this one as well, as I did, and many others have... but...

There are some reviewers you'll find on the internet insisting that Mass Effect 2 is an "Empire Strikes Back", a sequel that surpasses its predecessor in every imaginable way.

While I thoroughly enjoyed my first playthrough (I'm currently halfway through my second doing Renegage), I have to acknowledge that while this version definitely improved on a great deal of points, on others, it missed the mark. I'll start off with the main points it missed on because these don't get pointed out as much among the jungle of these five star reviews, proclaiming this to be "GREATEST RPG OF THE DECADE".

First off, being an RPG gamer, I appreciate a decent plot to reward my patience. Compared with the first game, the plot is, 'soulless' would be going too far, I'll go with shallow. While you'll find some interesting new characters along the way, and while there will be many interesting moments, with multiple ways to play through, you simply don't... care, as much as you did with the first game. The plot simply isn't as engaging.

~SPOILERS~

It's like, okay, these 'Collectors' are abducting human colonies, let's try to figure out what's going on. Uh-oh, a broken mass effect relay, once we fix that, maybe we'll be able to attack them head on. Okay, it's fixed, time to see what they're doing. Oh, a stupid boss fight. It's over.

Along with a couple of deviations doing one quest each for your crew members to gain their loyalty, that's basically it. Your crew members can give you interesting side quests, often with you being given the ability to play it out Renegade or Paragon for much different results, but that still doesn't make up for the weak, core plot. They honestly just seem like distractions, and at worst, filler.

~END SPOILERS~

Other than the plot, a couple of other quick weak-points.

-Ammo: Noone asked for it, noone wanted it, noone needed it. Please skip it in 3, the unlimited ammo/heat up system of the first was superior. This isn't the type of game where you want to go around scavving for ammo.

-Planet Scanning: Now, while I don't miss the Mako, the new planet scanning is unbelievably monotonous and tiring. It's essential if you want all the best upgrades, so you'll want to do it, but trust me, it WILL feel like work after awhile.

-Face Changing: In KOTOR, maybe, but not in Mass Effect. I don't want my Renegade looking like a Sith Lord thank you. Renegade vs. Paragon should be like Han vs. Luke, not Darth vs. Luke, if you catch my drift.

~~~~~~~~~~~~~

Now for the good points, and the reason that this game still gets good marks from me! (I did say I thoroughly enjoyed this game so far, regardless of the flaws, remember?)

-Improved Combat System: Yes, the act of fighting and combat is more enjoyable and satisfying than the first game. You'll feel the difference right away upon playing it, and overall, it just has a more tight, action focused feel.

-Simplified levelling and equipment upgrading: Having to deal with all the equipment upgrades in the first game, and all of those excess points to spend, it detracted from the game in the end. You get a more streamlined feel here. Don't get me wrong, I'm not saying all RPG's ought to be dumbed down, but Mass Effect in particular benefited from this.

-Cool new characters: Even though the overall plot is unsatisfying, as I pointed out above, there are some new, fascinating characters you'll see on your crew, with their own personalities, fighting styles, and even upgrades (each member of your squad gains abilities when you gain their honour, and they each have unique upgrades you can purchase with resources). Your crew is definitely more colourful and interesting in this game than the last.

-Upgradeable weapons, armour, & ship: Awesome idea, and the game definitely benefited from this. Getting the resources to upgrade can be monotonous and painful, as I pointed out above, but it's still a very worthy addition to the game that increases

-Interactive cutscenes: A big smile came on my face when I saw this one. Being able to hit a button at the right time during a cutscene to change the outcome wasn't invented by this game, but the idea is used very well here. Missions can turn out entirely differently depending on how you use this, and your squad members will often give you interesting responses.

-More missions, less dragged out: The missions in ME 2 are generally shorter and more straightforward than the first game. This is a good thing overall, as it keeps this game from dragging like the first one could on some of the slower, longer parts.



5 out of 5 stars Hubby loves it   March 16, 2010
B. Patch (Outlands of Wyoming)
1 out of 1 found this review helpful

This is a great game, imo. It is very much a free-form gameplay, which makes it much more enjoyable to "watch." Graphics are amazing, very life-like. We've come a long way from Pong.


5 out of 5 stars Awesome   March 15, 2010
Felipe (Reno, NV United States)
So, good that I wish it becomes a MMORPG. My wife and kid likes. Btw, there's adult language. Certain characters not appropiate for little ones to hear.


Showing reviews 1-5 of 190
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